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Author Lombard, Matt
Title SolidWorks 2010 Bible
Imprint Hoboken : John Wiley & Sons, Incorporated, 2010
©2010
book jacket
Edition 1st ed
Descript 1 online resource (1179 pages)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Series Bible Ser. ; v.686
Bible Ser
Note SolidWorks® 2010 Bible -- About the Author -- Credits -- Acknowledgments -- Contents at a Glance -- Contents -- Introduction -- About This Book -- How This Book Is Organized -- Icons Used in This Book -- Terminology -- Contacting the Author -- Part I: SolidWorks Basics -- Chapter 1: Introducing SolidWorks -- Installing SolidWorks for the First Time -- Starting SolidWorks for the First Time -- Identifying SolidWorks Documents -- Understanding Feature-Based Modeling -- Understanding History-Based Modeling -- Sketching with Parametrics -- Understanding Design Intent -- Editing Design Intent -- Working with Associativity -- Tutorial: Creating a Part Template -- Tutorial: Using Parametrics in Sketches -- Summary -- Chapter 2: Navigating the SolidWorks Interface -- Identifying Elements of the SolidWorks Interface -- Making the Interface Work for You -- Getting to Know the Interface -- Summary -- Chapter 3: Working with Sketches -- Opening a Sketch -- Identifying Sketch Entities -- Inferencing in Sketch -- Exploring Sketch Settings -- Using Sketch Blocks -- Working with Reference Geometry -- Tutorial: Learning to Use Sketch Relations -- Tutorial: Using Blocks and Belts -- Tutorial: Reference Geometry -- Summary -- Chapter 4: Creating Simple Parts, Assemblies, and Drawings -- Discovering Design Intent -- Creating a Simple Part -- Tutorial: Creating a Simple Assembly -- Tutorial: Making a Simple Drawing -- Summary -- Chapter 5: Using Visualization Techniques -- Manipulating the View -- Using the View Tools -- Getting the Most from RealView -- Using Display States -- Using Edge Settings -- Using Assembly Visualization -- Tutorial: Applying Visualization Techniques -- Tutorial: Using Assembly Visualization -- Summary -- Part II: Building Intelligence into Your Parts -- Chapter 6: Getting More from Your Sketches -- Editing Sketch Relations
Copying and Moving Sketch Entities -- Using Sketch Pictures -- Using Sketch Text -- Using Colors and Line Styles with Sketches -- Using Other Sketch Tools -- Tutorial: Editing and Copying -- Tutorial: Controlling Pictures, Text, Colors, and Styles -- Tutorial: Using Metadata -- Tutorial: Sketching Calculator -- Summary -- Chapter 7: Selecting Features -- Identifying When to Use Which Tool -- Creating Curve Features -- Understanding Fillet Types -- Selecting a Specialty Feature -- Tutorial: Bracket Casting -- Tutorial: Creating a Wire-Formed Part -- Summary -- Chapter 8: Patterning and Mirroring -- Patterning in a Sketch -- Mirroring in a Sketch -- Exploring the Geometry Pattern Option -- Patterning Bodies -- Patterning Faces -- Patterning Fillets -- Understanding Pattern Types -- Cosmetic Patterns -- Mirroring in 3D -- Tutorial: Creating a Circular Pattern -- Tutorial: Mirroring Features -- Tutorial: Applying a Cosmetic Pattern -- Summary -- Chapter 9: Using Equations -- Understanding Equations -- Using Link Values -- Using Global Variables -- Using Expressions -- Tutorial: Using Equations -- Summary -- Chapter 10: Working with Part Configurations -- Controlling Items with Configurations -- Using Design Tables -- What Can Be Driven by a Design Table? -- Creating a simple design table -- Using the Configuration Publisher -- Tutorial: Working with Configurations and Design Tables -- Summary -- Chapter 11: Editing and Evaluation -- Using Rollback -- Reordering Features -- Reordering Folders -- Using the Flyout and Detachable FeatureManagers -- Summarizing Part Modeling Best Practice -- Using Evaluation Techniques -- Tutorial: Making Use of Editing and Evaluation Techniques -- Summary -- Part III: Working with Assemblies -- Chapter 12: Building Efficient Assemblies -- Identifying the Elements of an Assembly -- Using SpeedPaks -- Using Subassemblies
Using Folders -- Working with Tree Display Options -- Using Assembly Tools -- Tutorial: Arranging Assemblies -- Tutorial: Managing the FeatureManager -- Summary -- Chapter 13: Getting More from Mates -- Applying Mates -- Mating for Motion -- Working with Advanced and Mechanical Mate Types -- Editing and Troubleshooting -- Examining Mate Options -- Reviewing Mate Best Practices -- Tutorial: Mating for Success -- Summary -- Chapter 14: Controlling Assembly Configurations and Display States -- Using Display States -- Understanding Assembly Configurations -- Creating Exploded Views -- Tutorial: Working with Assembly Configurations -- Summary -- Chapter 15: Using Component Patterns and Mirrors -- Using Local Component Patterns -- Using Feature-Driven Component Patterns -- Understanding Other Pattern Options -- Tutorial: Creating Component Patterns -- Summary -- Chapter 16: Modeling in Context -- Understanding In-Context Modeling -- Dealing with the Practical Details of In-Context Modeling -- Using Other Types of External References -- Using the Layout feature -- Tutorial: Working In-Context -- Tutorial: Working with a Layout -- Summary -- Part IV: Creating and Using Libraries -- Chapter 17: Using Hole Wizard and Toolbox -- Using the Hole Wizard -- Understanding Toolbox -- Tutorial: Gaining Experience with the Hole Wizard and Toolbox -- Summary -- Chapter 18: Working with Library Features -- Using Library Features -- Creating Library Features -- Understanding Dissection -- Tutorial: Working with Library Features -- Summary -- Chapter 19: Using Smart Components -- Understanding Smart Components -- Using Smart Components -- Making Smart Components -- Tutorial: Working with Smart Components -- Summary -- Part V: Creating Drawings -- Chapter 20: Automating Drawings: The Basics -- Comparing Templates and Formats -- Creating Drawing Formats
Creating Drawing Templates -- Creating Blocks -- Summary -- Chapter 21: Working with Drawing Views -- Creating Common View Types -- Creating Other View Types -- Using Display Options in Views -- Distinguishing Views from Sheets -- Tutorial: Working with View Types, Settings, and Options -- Summary -- Chapter 22: Using Annotations and Symbols -- Using Notes -- Using Blocks in Drawings -- Using Symbols -- Using Center Marks and Centerlines -- Tutorial: Using Annotations -- Tutorial: Using Balloons on Assembly Drawings -- Summary -- Chapter 23: Dimensioning and Tolerancing -- Putting Dimensions on Drawings -- Adding Tolerances -- Using Dimension Styles -- Tutorial: Working with Dimensions and Tolerances -- Summary -- Chapter 24: Working with Tables and Drawings -- Driving the Bill of Materials -- Using Design Tables -- Placing Hole Tables on Drawings -- Using Revision Tables -- Using General Tables -- Using Tables in Models -- Tutorial: Using BOMs -- Tutorial: Using Hole Tables -- Tutorial: Using Revision Tables -- Summary -- Chapter 25: Using Layers, Line Fonts, and Colors -- Controlling Layers -- Controlling Line Format -- Hiding and Showing Edges -- Tutorial: Using Drawing Display Tools -- Summary -- Part VI: Using Advanced Techniques -- Chapter 26: Modeling Multi-bodies -- Using Powerful Tools Responsibly -- Understanding Multi-body Techniques -- Creating Multi-bodies -- Managing Bodies -- Using multiple Bodies with Sheet Metal, Weldments, and Molds -- Tutorials: Working with Multi-bodies -- Summary -- Chapter 27: Working with Surfaces -- Introducing Surfaces -- Understanding Surfacing Terminology -- Existing Surface Tools -- Using Surfacing Techniques -- Tutorial: Working with Surfaces -- Summary -- Chapter 28: Employing Master Model Techniques -- Using Pull Functions -- Using Push Functions -- Tutorial: Working with Master Model Techniques
Summary -- Part VII: Working with Specialized Functionality -- Chapter 29: Using SolidWorks Sheet Metal Tools -- Using the Base Flange Features -- Making Sheet Metal Parts from Generic Models -- Using Other Methods -- Using Multi-body Techniques with Sheet Metal -- Tutorial: Working with the Insert Bends Method for Sheet Metal Parts -- Tutorial: Using the Base Flange Sheet Metal Method -- Summary -- Chapter 30: Using Imported Geometry and Direct Editing Techniques -- Understanding the Basics of Imported Geometry -- Understanding the Traditional Role of Direct Edit Tools -- Using SolidWorks Direct Edit Tools -- Tutorial: Importing and Repairing Solid Geometry -- Tutorial: Flex and Freeform -- Summary -- Chapter 31: Using Weldments -- Sketching in 3D -- Using the Weldment Tools -- Using Non-Structural Components -- Using Sub-Weldments -- Using Cut Lists -- Creating Weldment Drawings -- Tutorial: Working with Weldments -- Summary -- Chapter 32: Using Plastic Features and Mold Tools -- Using Plastic Features -- Using Plastic Evaluation Tools -- Working with the Mold Tools Process -- Intervening Manually with Mold Tools -- Tutorial: Working with Plastic Features -- Summary -- Chapter 33: Animating with MotionManager -- Overview -- Using the Animation Wizard -- Animating the View -- Animating with Key Points -- Using Animations to Flex Parts -- Animating with Basic Motion -- Summary -- Part VIII: Appendixes -- Appendix A: Finding Help -- SolidWorks Help -- SolidWorks Web Site -- User Groups -- Online Forums -- Non-Commercial Web Sites -- Appendix B: What's on the CD-ROM -- System Requirements -- Troubleshooting -- Customer Care -- Index -- Wiley Publishing, Inc. End-User License Agreement
The only guide you need to learn the leading 3D solid modeler program, SolidWorks. This in-depth guide goes into extensive detail, not just on "how" the software works, but in many cases "why" it works the way it does. SolidWorks is a powerful 3D solid modeling system that is popular with CAD users everywhere, but to become really proficient at the more involved functionality in SolidWorks one really needs specialized training or a comprehensive book like the SolidWorks Bible Thoroughly covers SolidWork features using real-world examples Author, Matt Lombard, is well known and well respected in the SolidWorks community and host a popular SolidWorks blog called dezignstuff Get the guidance you need to efficiently learn and master SolidWorks. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file
Description based on publisher supplied metadata and other sources
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2020. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries
Link Print version: Lombard, Matt SolidWorks 2010 Bible Hoboken : John Wiley & Sons, Incorporated,c2010 9780470554814
Subject SolidWorks.;Computer-aided design
Electronic books
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