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008 200713s1998 xx o ||||0 eng d
020 9781897414484|q(electronic bk.)
020 |z9781895837452
035 (MiAaPQ)EBC299658
035 (Au-PeEL)EBL299658
035 (CaPaEBR)ebr10176509
035 (OCoLC)347376033
040 MiAaPQ|beng|erda|epn|cMiAaPQ|dMiAaPQ
050 4 HM451 -- .C54 1998eb
082 0 303.4
100 1 Clement, W. R
245 10 Quantum Jump :|bA Survival Guide for the Next Renaissance
264 1 Toronto :|bInsomniac Press,|c1998
264 4 |c©1998
300 1 online resource (485 pages)
336 text|btxt|2rdacontent
337 computer|bc|2rdamedia
338 online resource|bcr|2rdacarrier
505 0 Intro -- Table of contents -- THE AUTHOR'S PERSPECTIVE:
Welcome to Renaissance 2.0 -- PART I: Filtering the
Background Noise: the hyperspace era begins -- 1 How the
World Changes: It all depends on your perspective -- 2 A
New World-View: The orderly industrial worlds starts to
get creaky -- 3 Meet the New World Order: Is this what the
corporate world calls "a white knight to the rescue? -- 4
Time Out: What do we mean by a new era in history? -- PART
II: What's Wrong with this Picture? Fault lines in the New
World Order -- 5 Flaws in the New World Order: Some fatal,
some just tacky -- 6 A Brief History of Conspiracy Theory:
How the Cold War was won, and what went wrong -- 7 Pride
and Peril: people who count, and people who think they do
-- 8 Mismanagement School 101: The New World Order and the
environment -- 9 Lost in Cyberspace: Language, race, and
religion on the edge -- 10 Islam in Cyberspace: Loose
nukes sink continents -- PART III: Life in Cyberspace --
11 Learning to Live in a Hyperspace World: Does this mean
our brains will change? -- 12 Culture in Hyperspace: This
is not a-computer game -- 13 Government in Hyperspace: The
twilight of the nation state -- 14 Challenging the New
World Order: Watch out for falling dinosaurs -- 15 The
Superpower Trap: America's dangerous gamble -- PART IV:
How to survive in a multi-dimensional world -- 16 Life in
the Cyberspace Era: How to survive and even enjoy an era
transition -- 17 Women in Cyberspace -- 18 This is the
Information Age? Loaded cannons and crossed wires -- 19
First We Kill All the Censors: Why censorship is suicide -
- 20 A New Kind of World: A new kind of literacy -- 21 All
Aboard for a New Era: Leave your baggage at home --
EPILOGUE: The Philosopher's Stone: How John Dee turned
Britain into gold -- INDEX -- A -- B -- C -- D -- E -- F -
- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R
505 8 S -- T -- U -- V -- W -- Y -- Z
520 Quantum Jump was written for individuals trying to make
sense of the rapid social and political changes overtaking
their lives. Clement explains how our civilization is
undergoing a translation similar to the European
Renaissance, the development of managed agriculture or the
invention of writing. Each of these eras brought about new
world-views and broadened the intellectual scope through
which we perceive our world. The Renaissance was triggered
by the discovery of perspective - the means to manipulate
three dimensions - and implemented by the bill of exchange
and new mathematics. Our newest era began in 1900 with the
discovery that the universe exists in many more than three
dimensions. Exploration of this realm via mathematics and
computers will drive the immediate future. This is a guide
to surviving the jump from the industrial age to the
onrushing era of hyperspace. The changes wrought by this
era transition are already formidable - the rise of global
capitalism and new industries, the collapse of the Soviet
Union - but they are only the beginning. History shows
that era transitions are juggernauts, imposing massive
individual, cultural and social adaptation. Clement
analyzes current responses, from retreats into tribalism
to the erection of a ''New World Order'' of global
corporatism and trading blocs; he concludes that neither
is viable. Instead, he points to skills like tangential
and lateral thinking that will better equip individual
readers with the points of view required in tomorrow's
world
588 Description based on publisher supplied metadata and other
sources
590 Electronic reproduction. Ann Arbor, Michigan : ProQuest
Ebook Central, 2020. Available via World Wide Web. Access
may be limited to ProQuest Ebook Central affiliated
libraries
650 0 Postmodernism -- Social aspects.;Social history -- 1970-
;Civilization, Modern -- 1950-;Information technology --
Social aspects.;Abstraction -- Social aspects.;Twenty-
first century
655 4 Electronic books
776 08 |iPrint version:|aClement, W. R.|tQuantum Jump : A
Survival Guide for the Next Renaissance|dToronto :
Insomniac Press,c1998|z9781895837452
856 40 |uhttps://ebookcentral.proquest.com/lib/sinciatw/
detail.action?docID=299658|zClick to View