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作者 Chow, Kenny, 1971-, author
書名 Animation, embodiment, and digital media : human experience of technological liveliness / Kenny Chow
出版項 New York : Palgrave Macmillan, 2013
國際標準書號 9781137283085 (electronic bk.)
1137283084 (electronic bk.)
book jacket
說明 1 online resource (pages cm.)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
附註 Includes bibliographical references
Machine generated contents note: -- Table of Contents -- Acknowledgements -- List of Tables -- List of Figures -- List of Abbreviations -- PART I: INTRODUCTION -- 1. Technological Liveliness -- PART II: THEORY -- 2. The Observer: We See, We Perceive -- 3. The Body: We Act, We Feel -- 4. The Mind: We Interpret, We Imagine -- 5. The Performer: We Improvise, We Create -- PART III: ANALYSES OF DESIGNS -- 6. User Interfaces -- 7. Digital Entertainment -- 8. Creative Expression -- 9. Implications
"Grounded in ideas of embodiment - that our minds are largely shaped by our perceptual and bodily experiences - Animation, Embodiment and Digital Media discusses the latest interactive animated phenomena enabled by computing and related technologies. Analysed in terms of sensory perception, bodily action and cognitive processes, Kenny Chow formulates a new theoretical framework, exploring a corpus of digital designs including graphical user interfaces of the Macintosh OS X and iOS systems, interactive installations like Text Rain, and video games like the arcade classic Pong and more recently Angry Birds, the animated remake of the canonical Chinese painting Along the River During the Qingming Festival exhibited at the Shanghai Expo in 2010. These analyses simultaneously demonstrate how the proposed perspectives and principles inform possibilities for creating more immersive, affective, and evocative forms of digital designs"-- Provided by publisher
Description based on print version record
鏈接 Print version: Chow, Kenny, 1971- Animation, embodiment, and digital media 9781137283078 (DLC) 2013020935 (OCoLC)834978607
主題 Human-computer interaction -- Psychological aspects
User interfaces (Computer systems) -- Psychological aspects
Movement, Psychology of
Technology -- Social aspects
COMPUTERS / Digital Media / Video & Animation. bisacsh
SOCIAL SCIENCE / Popular Culture. bisacsh
SOCIAL SCIENCE / Media Studies. bisacsh
Electronic books. local
Alt Author Palgrave Connect (Online service)
記錄 1 之 3
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